Thread: 11.7
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Unread 21 Feb 2008, 01:41   #10
Turtle
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Join Date: Dec 2007
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Re: 11.7

Quote:
Originally Posted by MotoX
Who lose by not hitting that galaxy and who gain…….

Nevertheless someone made a bad decision along the way…..

The one alliance with less people inside surely lose and the other way around wins…..

So who are the they….?
To achieve any reasonable roid cap and thus also xp you'd need a multi alliance hit to be able to cover the galaxy. As gate explained, this takes time and effort and the only people willing to do it are busy fighting each other for the alliance #1 spot. Spending a whole days worth of attacks to take out 1 or 2 opposing planets in a galaxy, no matter how much they annoy you (and the 2 ND in there are very annoying!) is just not a good allocation of resources. Hitting other galaxies and ptargeting you'd probably get 2-3x the benefit, and in the end the hostiles in there only have 3 fleets so they can only do so much damage to you.

As for calling them fence sitters, this is wrong under my impression of what the term means. Afaik no one in there has pnaps, they all defend and attack with their alliances. Having a wide alliance spread just means you're protected early on due to galaxy naps, and then the galaxy turns into a fortress due to its high value and activity levels and it becomes a target no one wants to hit. Anyone is free to setup their BPs to facilitate this and with a bit of luck with exiles it can happen.
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