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Unread 21 May 2010, 01:12   #249
Sun_Tzu
Arrogant Fck
 
Join Date: Jun 2002
Location: Helsinki, Finland
Posts: 1,031
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Re: Alliance player limit

Quote:
Originally Posted by Shev View Post
Pretty much, yeah. I think instead of encouraging top players to attack upwards it would actually do the opposite for a lot who would be able to use the Xan cloaking to hit low value players all round and get full cap from them. I'm not sure how you'd fix it without removing everything that Xan are though.
Well, there's also the variable cap, and the fact that due to how salvage works the targets wouldn't really be inclined to run away, since a full fleet would mean they'd regain most of their losses if it wasn't a fake.
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