Quote:
Originally Posted by Recluse
Ok, here is where I think our main disagreement actually comes from. You are saying that, by allowing scans to ignore dists in havoc, it prevents other people from playing the way they want. My counter to that is, by leaving them as is, you are dictating that everyone else in this game should be forced to change their normal round play in order to play havoc to accommodate dist whores, and thus prevent them from playing how they want.
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Of course. That's how multiplayer games work. Someone figures out a new strategy, and if it's a good one, everyone else has to learn how to deal with it. If a strategy is clearly overpowered (ie, has no counter, or the counters are clearly inferior), then you can formulate an argument to rebalance the game to fix that. I would be open for such an argument, if it were being made. Removing a strategy altogether is a last-ditch measure.