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Unread 11 Oct 2021, 10:39   #8
Cowkimon
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Join Date: Oct 2017
Posts: 33
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Re: Landing Conditions

Landing is tricky enough of a call at the best of times with defense present. Introducing random factors like this will likely make landing harder and affect those who think twice or YOLO. We need features to increase landing chances overall, so the game isn't largely send-recall boredom. If these can be tweaked maybe to make it beneficial for defense AND attackers maybe.

Normal - Fine
Severe storms- 10% accuracy loss both sides - Fine, I think.
Others - Not good.

Other suggestions: Increase salvage, Increase XP both sides.
Slight curveball: Sneak Attack. 5% chance attackers get through defense unscathed for 12.5% max roid gain. No emp/steal/damage to any ships
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