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Unread 6 Oct 2010, 11:12   #178
neroon
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Join Date: Jul 2005
Location: Tallinn
Posts: 734
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Re: Alliance Size for next round

Quote:
Originally Posted by Sun_Tzu View Post
If for some reason some skilled leaders wanted to create an alliance, there's absolutely nothing stopping them, even without any tag limit what so ever. NFI managed to draw people from damn near every alliance, because the leadership were capable of attracting people to play for them. The tag limit is simply not the impediment, it's the fact that there are no capable leaders around, and why would there be? The work involved in creating a good alliance (hint: my idea of good is a lot higher quality than what we have these days in any alliance in PA) is just not worth the effort, because the returns on superior activity and organization are simply non-existent.
to be able to win a round these days u need close to full tag of competent ppl.. reqruiting 80 able ppl with the playerpool planetarion has atm is quite hard (tho yes, not impossible as nfi showed last round)..

so id say theres a thing stopping ppl to form new alliance as they cba to put work into something that will never have a chance to run for top, unless ure able to poach the best of the rest from other alliances playing

so again, in my eyes dramaticly reduced alliance size could/might lead to more easily formed able alliance, that is capable for top spots, and therefore ppl could be more up for trying that shit
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