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Unread 16 Apr 2016, 17:15   #395
Recluse
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Join Date: Oct 2003
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Re: R66 who will win

I think everyone loses site of the true issue, rule changes.

The PA many of us knew and loved when we played early rounds (round 3 for me) is not the PA of today. Many would agree that certain bug, glitches, and cheats were right to be fixed, but many changes being talked about or done are not fixes, but behavior altering. Some, like pre-launching, were done to try and save PA. Some, however, like the tag limits, restrictions on defense, bp size, and even alliance def fleets, have seemed to come about, not as a method of preserving the game, but as a means of trying to help smaller and smaller groups.

In doing those changes, however, the more experienced players simply alter strategy, play differently, cuasing either more changes to be made, or rules to be created. What doesn't happen, however, is the group supposedly benefitted by the changes, actually benefitting. And so more changes get made.

In the end, Ult will be Ult, CT will be CT, blocks will be blocks, and the only thing really effecting whether or not this game is even playable, let alone winable, is who your friend is in the current round. Even cheaters havent left the game, apparently.

Ok, back now to your regularly scheduled shenanigans.
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