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Unread 3 Oct 2010, 03:06   #87
MrLobster
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Location: UK
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Re: Planetarion Redesign

Quote:
Originally Posted by Light View Post
Yes.
1. You're making it easier for players to attack them.
2. You're making it harder to defend themselves.
3. You're making it harder for them to gain more value/score compared to lower ranked planets.

I dont currently have a solution i really like. I certainly wouldnt mind if your XP-Value system was implemented, im just not sure if its the direction i'd want to go.
With the current XP system, if a smaller player actually succeeds and gains a huge XP boost, they then become targets for larger "value" planets. Making the point of XP pointless.

Also by using "Spoils of War" (love that term), you may see a reduced amount of multi-fleet wave attacks. As players can at least "salvage" lost ships flying solo.
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