Thread: Warehouses
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Unread 12 Jun 2007, 14:54   #10
Rinoa
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Re: Warehouses

Quote:
Originally Posted by Appocomaster
A side effect of the changes made for this round actually forces this decision to some extent already.
You have to choose whether to stockpile and invest in factories to keep your production times down, or whether to order and keep your resource hordes low (and therefore production times low) and instead go for distorters, FCs or whatever.
So youre effectively removing the bonus active players get from being able to build high constructions and maintain a stockpile and low prod times, and your levelling the playing field so less active players have less of a disadvantage?

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