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Unread 17 Oct 2014, 12:12   #15
wades209
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Join Date: Mar 2014
Posts: 67
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Re: Round 60 and beyond

Quote:
Originally Posted by Cain View Post
Nownownownow calm down girls, no need to fight.


Removing the 20-50 cons tech makes no sense to me, why would you want it? Increasing the time needed for cores has no real impact either.


Good to see new idea's come along, but maybe it's better to focus on 1 of these suggestions and really think it out
Thanks for the feedback. I was just removing the 20-50 due to adding a load branches and thought It may take too long to get right to the end of tech completion.

I thought we should focus on a large number of changes as the game could do with a tweak and I think to do it you need to change a few areas around... so not just tweaking what % a certain government mines etc.

I think this is a subject for the whole community to get involved including the Pa crew to take things forward.
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