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Unread 20 Jul 2014, 22:24   #20
Zotnam
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Join Date: Aug 2001
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Re: Round 57 Alliance Stats

Quote:
Originally Posted by lokken View Post
Ultores really should have won one of the past three rounds, and if they'd have found some friends they'd have done it. They're clearly the best military operation, probably by a considerable margin looking at the stats.
The coverage rate table is somewhat useless tbh, as it depends very much on the stats being played with. You got r45 with 3 alliances in the top10, and r34 and r49 have two each as well. Pretty clearly those rounds had defensive stats, probably MT. Also, for the purpose of these stats it's better to cover one 10man team up than 5 one fleet attacks, while in reality that rarely makes sense. Not to mention that having people crash on your def actually works against you in this stat. I recall the crash rate in r30 especially as very high.

Waves launched/landed/capped/recalled (if such stats are possible) could perhaps be a better way of looking at the best defensive performances.

There's really no reason why alliance incoming data can't be saved at 00:00 every night and then made into a curve at the round end. Shouldn't take much effort to code that, I imagine.
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Golan - Ascendancy

Planets.
Zik: 3rd(r30), 4th(r52), 7th(r27), 9th(r26), 31st(r51)
Ter: 3rd(r50), 4th(r53), 4th(r37), 5th(r31) 7th (r58)
Xan: 3rd(r36), 40th(r57) 54th(r33), 104th(r29)
Cat: 8th (r54), 9th(r48), 12th (r55), 20th(r32), 77th(r23), 103rd(r38), 150th(r34), 152nd(r24),
Etd: 14th(r28)

Those damn emp races..
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