Quote:
Originally Posted by Kjeldoran
Come to think of it, PA was initially never intended to be played with alliances as we know them. I mean, if I remember correctly, the first round had no such thing as alliance tags or alliance rankings or any of that.
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Most of oldschool PA didn't have any alliance rankings or in-game tags.
However, all this shows is that when you create a game which is free enough, the community will take that concept and add to it themselves. This is, without a doubt, the best aspect of the game and the community which has developed around it. No developer could have foreseen the complexity of organization which would arise from such a humble game. Alliances, politics, organized military campaigns, spies, technological attacks...through a lack of restrictions on the creativity of the players, this game became more a reflection of the people who played it that then people who created it.