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Dynamic salvage - a way to retain players?
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9 Apr 2007, 12:35
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Proxi
Ron Burgundy
Join Date: Jul 2004
Location: A glass case of emotion
Posts: 632
Re: Dynamic salvage - a way to retain players?
Since the amount of XP gained in attack is now linked to the amount of score a planet has instead of just value, crashing for XP is now also a less attractive option.
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