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Unread 20 Mar 2016, 09:00   #18
Jintao
The evil stats guy
 
Join Date: Mar 2014
Posts: 242
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Re: R67 Shipstats proposals

Quote:
Originally Posted by Cochese View Post
Hold the phone, those are some pretty major game play factors there...Some of that stuff can make a round of shit stats pretty good if tweaked properly.

Surely some of those things can be considered outside of a proposed set of stats as well?
Ofcourse they can. Suggest way

I just put it in there to show you around what factors you can build a set of stats.
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