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Unread 28 Apr 2006, 23:54   #16
Rukhsta
old school p0ny.
 
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Join Date: Aug 2003
Posts: 27
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Re: a research/construction queueing system

This would be consistent with the (relatively) recent additions of prelaunching and fake attack in terms of how it would cater to less hardcore players.

It's one of those things that the old school, ultra-active among us might dislike but would probably help make the game more accessible to casual players.
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