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Unread 10 Jan 2008, 12:21   #29
Sun_Tzu
Arrogant Fck
 
Join Date: Jun 2002
Location: Helsinki, Finland
Posts: 1,031
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Re: A Planetarion vision - a manager required?

Quote:
Originally Posted by Mzyxptlk
Actually, Monroe is closer to the truth than you are. And there's plenty of successful, big and complicated open source projects to prove it.

[edit]Oh, I was too late.
There's an important difference in that what those projects require is a lead programmer and what PA requires is someone who isn't necessarily a coder at all, simply someone who understands the game mechanics.

I might aswell say it as everyone who knows me knows what I've been implying throug-out the thread, and that's that there really aren't that many people(except me and a few other retirees), who actually understand game mechanics well enough to do the job of managing this game. Arrogant? Yes.
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