Thread: fleet access.
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Unread 2 Nov 2018, 23:20   #9
wades209
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Join Date: Mar 2014
Posts: 67
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Re: fleet access.

I don’t think removing attack pre launch is needed. It has always been part of the game and landing more attacks for everyone would make the game more exciting rather than just hoarding roids to build value as quickly as possible.

Simple fixes in my view are...

Remove ally def fleets. (You must launch your own fleets or its basically having multiple accounts)

Reduce the excessive bonus’ for doing things which already have great benefits. Such as gain loads of res for having 800 roids etc. It’s like a double reward which once again just means rushing just to stay ahead of the game and rewarding those already doing well.

I think these two changes would balance the game much more and those beat ally’s would still win but it means the game is more enjoyable for the rest. Without these changes I think the game will just die off.
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