Re: If I could make three changes to Planetarion, they'd be .....
1, 2 & 3) Punish players score less when loosing ships in attacks. The score reduction when loosing even a small amount of ships greatly outweighs the gain from capping even large amounts of roids.
While loosing no ships at all is the ideal outcome, what happened to "acceptable losses"? Daring attacks on larger targets where one knows he will loose ships but potentially come home with several hundred roids should be rewarded.
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