Thread: Galaxy setups
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Unread 16 Jul 2013, 15:42   #70
fortran
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Re: Galaxy setups

Quote:
Originally Posted by Monroe View Post
Ability to actually destroy someone's fleet would be awesome! It's the single biggest problem with combat in this game... There is no good way to significantly reduce enemy value, so the entire game degenerates into a roid race.
Being difficult to destroy ships with the "Hide and Run" feature helps in extending the round and in people not abandoning it too early(as many do after a crash).
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