Thread: R63 stats
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Unread 28 Jul 2015, 01:42   #94
SantaCruz
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Re: R63 stats

Quote:
Originally Posted by fortran View Post
Tbh, making stats are not rocket science.
Again, I am stuck on defining what is good and what isn't.
Not sure I need to point out. If stats are easy they would be balanced every round. Maybe it's not my over estimation of difficulty.... Lol
Just use Fortran stats so I can say I told you so...
Not like we care anymore how bad stats are, we play anyways.
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