Thread: A Suggestion
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Unread 22 Jul 2013, 21:02   #10
WillyNilly
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Join Date: Jul 2013
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Re: A Suggestion

You could go into more depth with a "war" page. For example, if a 60 man ally wared a 20 man ally the 60 man ally would gain 10% less xp off of lands, or the 20 man ally could gain 10% more salvage.

If a 60 man ally warred another 60 man ally they could both gain 5% xp on lands but 5-10% less salvage so a longer war would make both weaker but bigger score.

To prevent warring the uni you could put harmful effects of warring more than 2 or 3 allies at a time. So if 1 ally is at war with 3, they gain a debuff which causes the whole ally to gain 5% less salvage or could cost the ally 10% more per scan.

It really isnt difficult to make a balance, but I think there should be a an area for a formal declaration of war that could benefit you or harm you depending how long it lasts. It would make politics more interesting, you could still nap everyone sure, but you will be missing out on some of the benefits.

My numbers are all random, we could figure out more agreeable terms.
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