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Unread 26 Apr 2008, 13:34   #10
Ave
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Re: Getting more action during day

Well the basic idea was to discuss how to add some interest for the game (specially for the daytime also.) The ideas wasnt tought thrue and were purely ment to bring up some discussion and more ideas around them. Mz has worked hard as many others to improve the game for lesser active also. So that it is playable for all, regardless your online times. Which I generally think is the way to do it. This whole topic kind of fights against his ideology, so I aint suprised of his response. But soon we are on a situation, (I would say we are allready), when the game turns deadly booring. (Not that it ever was any action rich, but atleast there were reasons to be online sometimes.)

Also a simple no is fine for me if he disagrees to topic or the suggestions above. I dont think you need to write an essee out of everything Even tho he is the one favouring them usually :P


about your suggestion UN, casino sounds do-able, but I think it goes bit out of the frames the game is catecorized in. The "improvements" should imo be more related to the actual game play and to give gains on the coming fights. How ever some kind of universal/cluster/alliance based market place could be worth a tought, if we just find something to trade there. Perhaps those artifacts, rockets, shields, scans even captured fleet etc. that u dont need yourself. Trade it for funds. Ofc the trades need to be set as some calculated form, so that u can't abuse the system. Maybe we can add some scans or something to find "stuff." to sell or keep and units that can steal them also.

Only this would take quite a bit of time to code :P
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Last edited by Ave; 26 Apr 2008 at 13:40.
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