Quote:
Originally Posted by GReaper
Are you seriously expecting a tenfold increase in the number of subscribers of such an old game?
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Yes, I think this is reasonable.
The game has barely progressed in 10 rounds because there's been no investment; lots of good ideas get ignored (I remember a simple one of mine which required less than a day's coding time but still hasn't been done).
With correct marketing to the web 2.0, mobile browsing & developing nations markets, 10,000 is a perfectly reasonable number.