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Unread 6 Sep 2009, 16:31   #82
lokken
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Re: Proposal for the creation of the roundly block against Apprime

A 0.4% roid loss (which will probably turn into a positive) on a night where a major galaxy is targeted with the alliance retaining large % growth is usually considered a victory for the defenders. At such an early stage of the round where roids are lost more readily, particularly so. If you can keep that up for many many weeks you might get somewhere with that, although it's more likely that you'll have been found out and overrun by your superior opponent by then. If you think a 3-4% roid growth for slightly better score growth makes a lot of headway, then the history of previous rounds will tell you otherwise.

Maddix submits that we choose an Apprime victory or Ascendancy having strong galaxies. He effectively presents the two alliances as two equal evils in the universe. While the former results in everyone being overrun, the latter simply results in an alliance, small in number but with a few galaxies and planets having a big score. In military terms, I'd keep my armies until the end of the round but If people want to rely on an entirely misrepresentative interpretation of sandmans data and game mechanics, well what can I say, really. In recent history planet and galaxy ranks are pretty much things that are sorted out once wars have been won and in the short term, are irrelevant.
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