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Unread 29 Apr 2018, 21:38   #10
BloodyButcher
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Re: r77 ship stats proposals

Quote:
Originally Posted by Mzyxptlk View Post
What do you mean by 'mix and match'?
Stats where you basicly must have 4/5 races included to your allie strat because there is no viable options wich only contains 2/3 races.

Stats set where you had a (lot of) good option(s) with 2/3 races from my memory:

http://beta.planetarion.com/history/...?id=4&round=51
http://beta.planetarion.com/history/...?id=4&round=55
http://beta.planetarion.com/history/...?id=4&round=56
http://beta.planetarion.com/history/...?id=4&round=61
http://beta.planetarion.com/history/...?id=4&round=63
http://beta.planetarion.com/history/...?id=4&round=68



You should be able as a alliance to land another tag based on having a effective ship strat vs theirs, now days by the look of it either you make sure the tag your hitting has 100+ incomming fleets or you simply aint landing roids.
And alliances should be encouraged/able to make decisons based on strategy, instead of just deciding preround they wont hit alliance A/B/C/D and only hit alliance E/F/G for the whole entire 1177 ticks for no good reason what-so-fcking-ever, as every tag got the same 5 races.
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