Re: R67 Shipstats proposals
Weaponspeed/Agility allowed for "faster" (Agility) ships like Fi to avoid a lot of damage against "slower" firing turrets, as fewer shots actually hit.
Not entirely sure it added anything other than over-complicating the stats, and making it harder to produce a decent set. I seem to remember there being some oddities that popped up with various ships due to weaponspeed/agility issues between them and ships potentially shooting at them.
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I'd rather be fishing.
Utterly useless since r3
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