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Unread 14 Sep 2010, 11:40   #42
MrLobster
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Re: Planetarion Redesign

I just had a thought about mining roids.

1) Spaceport.
You build these constructions (M/C/E sliders or something) which takes the usually 50 pop to fill each, and it works the same as 1 pop per roid. It slows down roidage, and I think would help new players understand limits to roid counts.

2) Structure costs.
I would propose the cost to build constructions be either;
a) Removed
b) A Fixed amount of resource - This still means at the start it costs enough resource at the start to think about a strategy.

Currently structure costs are nothing to players at a medium-high level, and only hinder new players.

3) Exponential Construction Time.
In the place of structure costs, would be an exponential increase in build times (quick to learn, hard to master.. Mz).

This also means top players must increase pop into structure building to keep up.
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Last edited by MrLobster; 14 Sep 2010 at 19:55.
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