Thread: *tuts* @ Stats
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Unread 17 Jan 2007, 20:37   #21
Osidiradadumpf
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Join Date: Dec 2006
Posts: 39
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Re: *tuts* @ Stats

Quote:
Originally Posted by Koks
I totally agree with you Tux. Playing Zik is hard and the only good part is stealing ships to gain in value. For Ziks to stay at the same value when they steal doesnt seem appealing at all.
Ziks gain ships they haven't got.. If an zik steals an emp-ship their next attack will be more succesfull. I have played against ziks who 'throw' away their newly gained ships to be able to steal more ships, if they had an couple of lucky shots the poor victims for the next assault didn't had any chance.

I don't know about you, but its NO FUN seeing your *entire* fi/co fleet stolen when everyone already got max eta tech... (to give an idea about the timetable).

I am not sure about 100% loss, maybe it should be less.. But stealers ships die is a good idea.
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