Extra population 'area'
I propose another focus for your population - in addition to research, production, construction etc:
Asteroid Discovery
The idea is that you can use pop to find roids - my (rough) suggestion is to allow between 0 and 50% pop to be allocated, providing a scale of
0 to 20% chance of discovering an asteroid each tick.
This depends entirely on the demand of players - it seems that by reducing roid cost to 150 people want more roids.
So it could be 0-100% chance of finding a roid - full pop would gain you 24 roids a day.
An alternative could be that each member of the population (the actual number of people, currently unused) has a chance (based on % allocation) to discover an asteroid. Later in the game obviously you would have a higher pop and discover more roids.
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