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Unread 9 Sep 2010, 17:46   #1
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Planetarion Redesign

The following document is my Design ideas for where to take Planetarion under JageX. Its primary focus is to alter planetarion in the slightest way possible in order to make the game accessible for new players and also to reintroduce strategy in Planetarions gameplay mechanics.

Ive designed these idea's around not upsetting the current community while offering vast improvements to the gameplay of new players, casuals and experience players. So i'm primarily looking for feedback on weither you would disapporve of these changes and why.

Design Document URL: https://sites.google.com/site/katies...edirects=0&d=1
(Download it instead of looking at it through google, for some reason it goes blurry after page 9 through googledocS)

A summary of the changes are:
Population is now a dyanmic figure and plays a central role in a planets development
Players increase population through the living quarters construction
Players are limited to the amount of population they can assign in each area by the constructions they have. ex. To add more population into research, you need the required research labs to put them in.
HTC research is deleted, instead to mine asteroids you now have to put the population into mining for the amount of roids you want to mine (1 pop per roid).
Population can be killed but bunker constructions can provide protection for them from attacks
Research points and construction points are now done solely through population, the player chooses how much they want in each and which areas to specialise in.
Research is now a tech tree with multiple options, offering choices and allowing the user to prioritise the sections they want.
Galaxy research system implemented.
Scan system is overhauled to give every planet basic scans, enough to play the game with but Advanced scans are still researchable and offer more information which experienced players will want (keep scanners viable)
Signup page altered
Protection is altered to be 12 ticks long but players can opt to stay in longer
Shuffle system is overhauled and provides a much better way of spreading the actives around the universe while stopping one-time logins from ruining galaxys.
Governments redeisgned to be changable
Proper quests implemented to guide the new player.

If you're going to comment, please give the design doc a skim through first as it probably explains the points the points you're asking about.

Disclaimer: The design document contains the JageX logo but i am not from JageX nor pretending to be. Apparently JageX could sue me for offering suggestions! So here's the disclaimer, this design doc is not from JageX.
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