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Unread 29 Dec 2004, 17:55   #16
mist
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Re: Stats

how exctly does designing the stats put you in a better position than just looking at them?

the design process would seem to revolve around looking at them and figuring out how they work, which seems rather similar to looking them over anyway.

that asside, a ban on advising people about what race to go for is stupid for a number of reasons. firstly it means that noone involved with the game (ie, those most competent) would be willing to do it. secondly there's no way of enforcing it, so it's totally worthless and thirdly if the stats are well designed, th advice will be 'go for whichever you fancy - they're all the same' anyway.

-mist
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