Thread: Game Tactics
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Unread 24 Feb 2009, 19:41   #101
JonnyBGood
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Re: Game Tactics

Quote:
Originally Posted by Monroe View Post
I don't see you're point as contradictory to mine, it more compliments it. If you're goal is to maximize the amount of ships then yes gradual is better, but if you're goal is to hide as long as possible then waiting as long as possible is better. I'll add that to the tactic.

Can you expand your explanation of the suicide defense? I would like to add it to the list in a more documented way. Thanks.
The key I was pointing out, and yes you're right it's more complimentary than contradictory, is that you can "trap" people into believing you can't get your prod out on time. People are suspicious of a slow steady buildup in prod but a sudden drop only 4 ticks before landing with say 3 factories and people think "no way can he get that out in time".


As for the other http://game.planetarion.com/bcalc.pl?id=nr6y6dov3bop4sk is a break even for a middle ranked player even though he loses all his harpies. If you're feud you obviously make a good profit there. If you're feud you can still break even as seen here http://game.planetarion.com/bcalc.pl?id=ual5hjol3m2p02g up to a respectable lower t100 slot.
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