Re: Remove EXP or nerf it to oblivion
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Originally Posted by Sandvold
I've chatted with jintao quite a few times, and i think some of the problem is the "balanced" stats. I call them paper rock scissor stats. So everyone want to land clean, every race should be open to same amount of classes etc. If we had a really inovative statmaker trying to balance with effs, AC, DC etc instead of init and it was allowed i think we might see more interesting rounds. I also think the xp formula could be up for a redo. I'm not thinking change the multipliers or integers, but find a way to reward combat.
Value rounds is boring cause you need a gangbang to land, xp rounds cause you just build attack ships. It's a war game, reward combat!
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Funnily enough i dont remember you being a major player in the stats discussion, infact the only active participant from your faction is one demanding rock-paper-scissors.
Quote:
Originally Posted by TheoDD
Another defensive round coming up with these changes.
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RainbowS
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