Quote:
Originally Posted by JonnyBGood
This is a problem due to the way the game previously developed though. People saw themselves as more competitive due to the fact they went after xp so their scores were "artifically" elevated and the blunt statement of alliance values, which more accurately reflects alliance strength was not apparent.
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right, but if we are trying to appeal to new and old players alike, then the xp set up serves its purpose in that respect. We have xp in the game, it should be a factor on some level. It's too bad we can't create a "power rating" based on the two scores and base alliance rank on that or something.... or just have 2 sets of rankings 1 score 1 value.....