Thread
:
Dynamic salvage - a way to retain players?
View Single Post
8 Aug 2005, 16:28
#
17
Kal
Inactive peon
Join Date: Jan 2003
Posts: 6,050
Re: Dynamic salvage - a way to retain players?
no salvage for attack
dynamic salavage similar to the way XP is allocated might be useful for defence
would ideally recode combat first though as slavage isn't handled that well in the combat engine
__________________
Kal
Round 6-10 NoS member-->NoS junior HC
Round 10.5 FAnG member
Round 11-15 PATeam
Round 17-30 PATeam
Round 31 ???
Check out toastmonster.com for crazy illustrations and art
Kal
View Public Profile
Visit Kal's homepage!
Find More Posts by Kal