Quote:
Originally Posted by Tiamat101
Even more efficient alliances Don't like defensive stats because it only PROMOTES def whoring and fortress gals/planets. If you have a 30% chance of being able to cover attacks then the more active and strategically placed alliances will win. This game has 3 modes of judgment(winning) Alliance win, which would promote more offensive stats; Galaxy win, which can win in either offensive or defensive; and Planet Win, which would rather have defensive stats. So you must ask yourself what do you play for.
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So.. if you've got a 30% chance of being able to cover attacks, the more active and strategically placed alliances will win, but yet more offensive stats are better for alliance win? Am I the only one reading a contradiction here?
Also, I'm all for activity and strategic planning/placement being key factors in winning a game.
Sorry, I'm not a huge fan of losing to sheer luck, there needs to be some sort of skill involved, otherwise I could just aswell play one of those facebook games.