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Unread 1 Mar 2020, 14:45   #20
BloodyButcher
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Re: XP balance and pl feature

Quote:
Originally Posted by Mzyxptlk View Post
Given that the #1 alliance had higher average score, value, and roids than the #10 alliance, for 90% of the second half of the round, the statement 'hitting the #10 gives the same XP as hitting the #1' is bullshit.

...Assuming your planet is halfway actively/competently run and doesn't languish in the bottom of the top 500.
Hitting a 10 million planet in the #1 tag gives the same amount of (war) XP as hitting a 10 million planet in the #10 tag, the only difference is that the chances of landing the #1 tag as a tag like HEROES or Ultores this round is much smaller than landing a planet in a tag like HR/xVx or ND.

Quote:
Originally Posted by Mzyxptlk View Post
What was the change? I can't find anything obvious on the 'changes since last round' page since r69.
"Change so declaring war on alliances bigger than you always grants you maximum cap/xp bonus (5% cap, 25% xp bonus) rather than only getting the bonus if no one else declared war"
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