Thread: r66 Changes
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Unread 5 Mar 2016, 05:02   #21
fortran
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Join Date: Mar 2013
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Re: r66 Changes

Quote:
Originally Posted by ReaperSix View Post
The allies that do have a dedicated trusted dc will benefit as you will not want to give this access to everyone. Far too easy to exploit or for someone to waste or crash or worse deliberately misdirect fleets. At least that's my initial thought I haven't fully thought it through yet.
One with enough access can deliberately mass msg his own ally mates to send fleets on wrong places or to recall landable attacks and covered defs, delete incs, set incs as "covered" while they are not, give intel, empty ally fund scanning for no reason, kick players, accept players and accepts naps.
Why is it a concern now?

Quote:
Originally Posted by Kaiba View Post
OMG what an awful change, so you have basically improved Ults defence to 100% whilst adding a ton of stress to the DCs in less active alliances. Whilst not helping their coverage at all.
Ult uses 3 fleets for def every night, so if 3 members doesn't answer calls each night, it will only improve from 95% to 96.7%. Other allies can have a greater gain.
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