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Unread 23 Sep 2010, 17:39   #4
Light
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Re: Alliance Size for next round

Delete the tag limit.

Its been shown time and time again, that the tag limit does not force competition or better the game in any way. It only serves to allow crappier alliances to stand a chance and dictate politics due to their member size being close to (if not the same) as the top tier alliances.

It becomes even worse, when one of these crappier alliances actually achieves a high rank. As they are crappier and cannot backup their position with warfare, there main option is to block or stagnate the universe rather than create extra competition.

Alliances will be crap, regardless of what the limit is. The tag limit just forces some alliances to block rather than recruit, the tag limit this round was 80 but each war consisted of 160+ on each side. The tag limit does not prevent uneven wars as alliances can/will/should still block to gain a number advantage.

We also dont have enough experienced players with the time to be decent HC's/DC's/BC's to sustain multiple alliances to a high calibre. If we lower the limit, we dont get more alliances.. as we dont have the players willing to create and maintain those alliances. I think mz pointed this out in an earlier thread with statistics.

As we've now had the tag limit in for some time and its been holding back the community. I dont think its a good idea to simply delete the tag limit instantly but instead gradually increase it overtime until we get to a point where alliances arnt playing near full tag.
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