Quote:
Originally Posted by Howzat
A suggestion would be to limit an alliances incoming to say 40% incoming fleet value against their own total fleet value. Fleets cannot be launched then at an alliance who is already maxed out at 40%, until an attacker(s) recall. This would stop the gangbang from multiple allies against 1, thus making you look elsewhere for targets.
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In general i believe you shouldn't limit the ability to block against other alliances, you should limit the need for blocking (decreasing an alliance defpool is a good start for instance).
As for your suggestion, i am very much against it. As it has some very unwanted effects on a galaxy level. For instance, the possible amount of incs on fortress galaxies is far lower as the possible amount of incs on a fenced galaxy. Ofcourse there are ways to counter this, like perhaps implementing the same limitations on galaxies, but even then i foresee great possible abuse of this limitation. (think of alliances like DLR/TGV/ROCK/HA, who could build 1 or 2 fortresses for their playing members, and fill their tag with shit, idle planets without any planetary development).