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Unread 14 May 2006, 13:48   #9
Viper
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Join Date: Dec 2002
Location: Oxford, England
Posts: 4
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Re: Discussion of exiles/placements and incentives for teaching newbies

So, basically you buy (buy, bid on, the precise mechanics of how the price is arrrived at I will slightly ignore) other people's planets into your gal. I have a feeling that the smaller planets that you want to encourage being bought in and trained will just get left in the market-garden/exile gal, whilst experienced players will just use it to create the private gals which were broken up, albeit at some cost.

People generally prefer to pay more for something worthwhile that may be some use than pay less for something that's prolly gonna be a 100% waste of less cash. Big gals are unlikely to benificently buy small planets, esp when they could potentially spunk their wad on one nice planet than a bunch of less good ones. The only way big gals might be interested in buying small planets would be e.g. if someone they know is joining the round late, or restarting for whatever reason and then again the whole point of this is defeated. As mentioned before here, I can see not only less experienced gals wasting money trying to buy good players that just leave again straight away, but also wasting money on rubbish/inactive ones that give nothing back.

Surely, to make the gals take a chance on the smaller ones you have to offer an incentive to take them on, not make them pay for the 'priviledge'? I know the suggestion wont go down all that well as its dumb as hell, but you really would need to be paying gals to take small planets in and grow them, which, of course, would be easily abused. How would you decide what to pay - flat rate or related to what else is on the market? Ramping scale over the round to reward gals that take a chance on a small planet late in the round? Would you get paid for all planets? Say #1 exiles, you get paid to take him in? If pay is proportional to other planets available, if #1 exiles all other planets essentially become worthless.

Perhaps one solution to attempt to give a reward but reduce the risk of abuse could be the gal 'buys' a planet as already suggested. The gal then has a short time (say 5 days) in which the planet for reasons that become clear cannot exile/be exiled. The planet's value/score is then compared to when it started, and an amout of what was paid refunded. So, say the planet's value/score (whichever the most appropriate is decided to be) is increased by 40%, then 40% of the price is refunded. Probably would be best to set this a bit lower so it wouldnt be necessary to double a planets value/score to make your money back, and give them the chance to actually make money overall if they do their job well.

Quote:
Originally Posted by Banned
The exile cost formula is based on number of exiles, and the exile's value. A galaxy with good early randoms will be exiling few planets of low value. The galaxies that get no good early randoms will be exiling many planets with ever increasing value. There are currently 59 planets in c200+ with >150k value. Many of these will be exiled over and over as they log in, are thrown out, log in again a few days later. This is Bad, because bad galaxies have to pay more than good galaxies, thus furthering the gap and allowing them to be bashed (as defined earlier) more. This can probably be fixed without changing the exile/placement formula much.
Why not just change the existing exile system to relate the exile cost to the value/score of the gal so make it more costly for t10 gals to exile hoping for better players, and more costly for a top player landed in say a #50 gal to exile again hoping for better.

Making it more expensive for a big gal to dump small planets hoping for bigger ones would encourage them to make the best of what they have - if you got an active t400 player but it costs the earth to exile him, better use of funds may well be to try and build him up than chuck him out.

Making self exiles more expensive for a planet in a big gal would encourgae tham more to settle for something they may consider 'below' them and make the best of developing the guys there.

Its harder to abuse this I feel, as it would require the value/score of whole galaxies to be manipulated.
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