Quote:
Originally Posted by Gate
I don't think it's really a problem.
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Well, it definately exists. Its the case of, even if you start with more resources such that you can init more roids, but you have fewer ticks before protection ends before you need to have ships built to attack (if that's your thing) or to defend in time (with fewer factories too). So, you still have less available cash to utilise unless you make the starting resources such that people can immediately init enough roids to make up the difference (eg, 400k resources by end of protection irrespective of whether its 36 or 72 ticks). But that's alot more roids and stuff.
As for whether its a problem, well i dont know for sure either way. It almost needs to be tested to find out. It should provide some new challenges to conventional doctrine though - new protection period people might actually enjoy given that its been more or less the same since Asteroid Scans and Unint roids were dropped!