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Unread 7 May 2004, 19:15   #12
Appocomaster
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Join Date: Oct 2003
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Appocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus wouldAppocomaster spreads love and joy to the forum in the same way Jesus would
Re: Fleet Analysis and XAN

Quote:
Originally Posted by mazzelaar
There must be some kind of imbalance otherwise the average roid count of a xan would be similar to any other planet. Everyone can see the big xans in tiny galaxies with thier roids simply down to the fact they are xan, not becuase they are suprior players. Attackers/defenders not having the ability to what fleet you have is the ultimate advantage and if scans stay the way they are then you should be looking at 60-70% of the universe being xan next round and where is the gameplay in that? Such a siginificant amount of xan in a universe will bring on bashing/overkill of vast proportions as people will send enough to kill 10 planets, never mind one.

For the simple reason of making the round vaguely interesting with different tactics required scans must show, in some way, what fleet a xan player has otherwise expect a round even duller than the current one.
agree. it's getting to the point where we pick raids, biggest ones are hulls 3 xan, and everyone goes bleh and they're always untaken. well, a few people like hitting big xans, but most don't ....
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