Re: Allow ally fleet to run and hide
Quote:
Originally Posted by Devlin
Some top cluster alliances have less than 5 ally fleets enabled because of this.
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Sounds fine to me. If you want to win, you have to play. Def planets suck.
Quote:
Originally Posted by Dekker
Also, maybe its possible to get some kind of (small) reward for setting allyfleet at all.
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You get XP for sending def fleets, and preserve the roids of your alliance.
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The outraged poets threw sticks and rocks over the side of the bridge. They were all missing Mary and he felt a contented smug feeling wash over him. He would have given them a coy little wave if the roof hadn't collapsed just then. Mary then found himself in the middle of an understandably shocked family's kitchen table. So he gave them the coy little wave and realized it probably would have been more effective if he hadn't been lying on their turkey.
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