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Unread 8 Mar 2013, 20:20   #23
Kaiba
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Re: Round 51 scan change.

Quote:
Originally Posted by Light View Post
unallied planets are new players which we generally want to keep, rather than letting the memberbase continue to shrink.
Still doesn't get away from the fact that its a change to benefit a vast minority, it kills the game for a lot of ppl who invest a lot of time into it by allowing them to be scanned.



Quote:
Originally Posted by light
Even without this change, Disting was only really viable for Xan's and with this change? its basically the same as you'll be able to build whatever ships your trying to fake due to the ETA you need to send at.
Wrong! Mz successfully disted as a Terran last round, only stat flaws let him down. He was a pain to raid as getting j scans on him was a bitch, and deffing against someone you will never I scan and possibly will not be able to get a u or au scan of at short notice means his attacks were de prioritised for defending.

Quote:
Originally Posted by light
To play this game at all, you need access to Landing Scans and Unit Scans at a bare minimum. Alliances got round this problem by simply having dedicated scanners but casual players and new players will not have access to these scans and therefore cannot play the game; Thats hardly a good design choice.
You need an alliance to play this game to any acceptable standard. 70% of alliances will take in a player that shows some iniative and comes on irc and asks to join. Again changing the game for the benefit of a largely half assed, inactive minority is wrong.
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