Amazingly, that small EMP change has made Ter De vulnerable to Cat Co. Needless to say, it's a close thing, so they probably won't be Cat Co's preferred target. Still, good change.
The reason Zik De is weaker than Ter De (still) is not because of the roiding fleets, but because of the defensive side of things. Dragon and Wyvern make Ter mostly immune to De and Cr incs (Cat Cr has a chance), while Cutlass and Buccaneer do not perform the same service for Zik.
That said, I am retracting my suggestion for Fireblade/Ghost nerfs, both my and Patrikc's versions of them (which looked better to me at first glance) make Xan a massive powerhouse and turn De to shit.
I think at this point the only remaining option to help Zik is Eff changes. It's too late in the process to go faffing about with inits. Cutter is the only ship I'd like to build as a Zik De player that I wouldn't want with Zik Cr, so that might be a good focal point. Ter Bs wouldn't be hurt too beyond repair by such a change either, I think.
P.S. For the record:
Code:
Roids: Ter De Ter Ba Cat Co Cat Cr Xan Fi Xan Fr Zik De Zik Cr
Ter De Immune Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable
Ter Ba Vulnerable Vulnerable Vulnerable Vulnerable Immune Immune Vulnerable Immune
Cat Co Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Immune Vulnerable Vulnerable
Cat Cr Vulnerable Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable
Xan Fi Vulnerable Vulnerable Vulnerable Vulnerable Immune Immune Vulnerable Vulnerable
Xan Fr Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Immune Immune
Zik De Immune Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable
Zik Cr Immune Immune Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable Vulnerable