Thread: PA clones
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Unread 28 Dec 2004, 00:20   #17
Ramihyn
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Re: PA clones

Quote:
Originally Posted by wakey
Nothing in this day and age its totally original. Creators of anything will be infulenced by things which will see elements of these things appearing their own work. If they really wanted to those poeple whos work has infulenced PA could probally swamp PA with lawsuits as there are hundreds if not thousands of copyright infringements in this game
Indeed.

Quote:
Originally Posted by wakey
however its generally regarded ok to 'rip' others off to a certain point but going as far as these clones are is where you get the problem and its where people get annoyed with having their work copied. The clones go out and almost completly rip off the game style, the setting, the names and even advertise the fact they are a complete copy of this game.
No argueing about it - some "clones" went too far with "borrowing" things.

However IMHO if a commercial game has trouble competing with people doing "clones" in their sparetime, then there isnt only something wrong with the clones...

If you think about sueing a free "competitor", you should in advance think very hard about what you are trying to achieve with it. Sure you may remove one or two and force the more popular ones to change enough, but in which way would that benefit your own game/position? Even if you speculatively are able to remove all 90 to 100% clones, do you think that would give many new paying customers to PA? IMHO i dont think so for several reasons.
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