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Unread 12 Dec 2017, 04:30   #14
Devlin
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Join Date: Apr 2002
Posts: 122
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Re: Allow ally fleet to run and hide

Quote:
Originally Posted by BloodyButcher View Post
Very few people sleep 10 hours each night, this issue is non-existing.
Most alliances will use your fleet first if you request it, or launch it to make sure it does not die at base.

I think we had a thread a few years ago suggesting to remove "run'n'hide" for base, to encourage a more active or hands on playstyle.
This alliance defence fleet is bad enough allready, and has pushed the game to more gangtarion than before. I would be opting for removing the feature entirely than making it better.
You don't need to sleep 10 hours to risk losing ships, only 8. I sleep 8-10 hours regularly, especially since I only sleep 4 or 5 times a week. And what about people like my gf that work 16 hours a day 3 times a week?
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