Thread: Dune
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Unread 6 Aug 2004, 18:57   #155
Hewitt
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Re: Dune

Quote:
Originally Posted by J-Kama-Ka-C
(Could you tell us what upgrading the Construction Yard does, I can't see it in any of the requirement lists, although the Radar requires Barracks twice typo'd. Also, the Refinery/Silo capacity, does this refer to freshly harvested spice? If you had two harvestors bringing in 1400 spice, and only have the refinery, you'd lose 400c before you can only hold 1000, is that how it works?)
Hmm... I think you just spotted a DM-bug

In any case, I've done a few edits - upgrading the CY now adds an extra 500c to it's C limit and you'll also find the Rocket turrets now require an upgraded CY to be built.

As for the spice storage... yeah, what KH said. I'll go with the last bit for now - as long as the excess spice is spent in the same turn it's collected.
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