Re: Round 83
Avenger:
Thing is the initial problem is game mechanics support napping and idle play.
The cores give more money than roids and napping to keep your quest bonuses is already a huge plus and then farm a little the only unnapped tag where your current build suits
So slow and safe growth is rewarded. Its rapid enough too if the unfortunate tag left without a nap is weak enough vs your prefered build vs it
And then the 50% def salvage allows u to keep roids from the rare incs
And attackers get nothing. 1 tick of roids if enough overkill.
I fight against these mechanics that makes it ****ing booring
But I rather would see the game runners to actually fix it
XP with its all flaws remains as games best feature by couraging people to go out.
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If the opponent resists, CaRnage there will be!
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