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Unread 7 Dec 2005, 12:38   #35
Wandows
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Location: The Netherlands
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Re: Future Combat System

Quote:
Originally Posted by Kal
it favours activity over skill
isn't it a skill to make ur target go mad by recalling resending the entire day on him(be it with fake & real waves or only real ones)? Whats the point in playing for active ppl if even the most inactive noob can pass them in rank just because the system benefits inactives more, i think activity should be rewarded instead of being portrait as a problem.
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Last edited by Wandows; 7 Dec 2005 at 12:48.
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